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Verbal contact is completely banned during a programme of flirty games, so until the end of the night you’ll have to rely on the power of your fluttering lashes and seductive glances to find a connection.

Held in trendy bars like Farr's School of Dancing and John the Unicorn, The Shhh Dating events sell out really fast so keep an eye on their Facebook page for new events.

Such choices are largely intuitive: our social radar, honed over hundreds of thousands of years of group living, is finely tuned, and operates almost entirely beneath our conscious awareness.

Online, however, we rarely get the chance to use these intuitive social smarts.

Prenups don’t scream romance but what about signing a pre-date waiver followed by a safety briefing?

There’s only one, adventure-filled way to find out as London’s biggest trampoline park becomes the unusual destination to literally bump into your true love.

The co-founder of internet dating giant Ok Cupid, Christian Rudder, recently announced in his blog that his company ‘doesn’t really know what it’s doing’ when it comes to matchmaking.

This might have dismayed his clients, but it backs up what psychologists have been saying for some time about dating sites: that despite being easy to use and offering endless choice, they do a fairly poor job of steering us towards people we might actually like.

Most claim that their complex algorithms increase the chances of us meeting someone compatible.A standout pick is the The Big Film Off, where instead of storing dating apps, your phone is used to take photos and videos of sell-out charity runs across London.

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88 Comments

  1. Pingback:

  2. eric   •  

    In my case, I may have to limit my beverages so I'm not running back and forth to the bathroom.

  3. eric   •  

    You can select a profile photo and write a short bio about yourself and what you're looking for.

  4. eric   •  

    According to the Game Accessibility Special Interest Group, as much as 10-20 percent of the population of most countries are classed as ‘disabled’.(GA SIG, 2004) From a gaming perspective, an estimated 10% of the gaming population is thought to be disabled (Ablegamers, 2009), while a survey of casual gamers commissioned by Pop Cap found that more than 20% of them classed themselves as disabled.

  5. eric   •  

    He even made sure we put our lab chairs back under the table a certain way.

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